This is a video lesson explaining a little about the basics of 3D programming in OpenGL and GLUT. It explains the code of a simple OpenGL program. This lesson is part of the free OpenGL tutorial at www.videotutorialsrock.com , where the code for the lesson can be found.
xoax.net Download the project and code at xoax.net For this C++ video lesson, we demonstrate how to set up a simple Visual Studio project, which uses OpenGL and GLUT. Please submit all questions to our forum: xoax.net Copyright 2010 XoaX.net LLC
I tried to keep it simple so that anyone could understand... failed horribly. Aside from that there are some synching issues too, bah, sorry about that folks :(
My first game engine. Made with the openGL and openAL API, C++ and the Cg shading language.
Game Technical Details: -Fullscreen antialiasing -Anisotropic filtering -Shading with GLSL -Select tiles with mouse (gluUnProject() transformed by viewProj matrix) -Reflections with the stencil buffer -OBJ model rendering using vertex arrays -Spectator and orbital camera controls -Bitmap fonts -P...
(March 9, 2010) David Jacobs provides and introduction to OpenGL ES. Coordinate systems and tranformations, drawing geometry, textures, and other details. Part of Stanford's Winter Quarter 2010 iPhone Application Development (CS193P) course. Stanford University: www.stanford.edu Stanford School o...